![]() ![]() I like to call that a "sponsorship contract with a built-in zero-hour clause". For extra monies, take the Professional Slacker trait and never go back to work (you need to still have the job to be able to Livestream). Repeat Step 4 until number of fans > 1,000,000 Keep going up the Tech Guru profession and take the eSports branch,Įnter Professional Tournament for Hillock II (you are going to lose some, more so at the beginning keep going) and livestream for a minute or two just to get the notification telling how many fans you have. Play Hillock II (maximum payout per tournament won), Once you know all of that, the strat is very simple. Oh, also, you get paid for winning first, second or third (Hillock II pays $4,995 for #1). Boosters have been divided into two categories: potions and traits. You only need to click 'receive' next to the product (as long as you have the required number of satisfaction points). #3 gets you about 10,000 fans, #2 20,000 and #1 30,000. By clicking on the Sim's aspirations tab G and on the present icon, you access the store, where you can spend satisfaction points for boosters. Influenced in real-time by the actions and consequences of the world around you, your Sim could find themselves with a devastating fear of flames after experiencing a house fire - or develop a fear of being cheated on after underperforming at WooHoo with their partner. Tournaments become available as you progress the Video Gaming skill - the best way to play them is to be Very Focused, max VG skill and just have your Sim play a bunch of hours in the game they are competing at. In The Sims 4, Wants and Fears are a game-changing feature. There is one way to get lump sums of fans, and that is by winning videogame tournaments. Per minute.įan increase through livestreaming is dreadfully slow. At one million and change, this varies for me between $35 and $205. How many donations you get per hour is random but also a function of how many fans you have - until you reach one million fans, which flips a switch and you start getting one donation per in-game minute. The amount you get is a function of how many fans you have (more fans, more per donation). You start with zero fans, and the amount increases the more you livestream. Donations are proportional to how many fans you have. Here's how it works: when you're livestreaming, every now and then you get a donation. If pushed to its limit it can generate an aberrant amount of money that up there is the result of an eight-hour session. ![]() It is very slow at start one can spend 8 in-game hours and make less than $15 for their effort. Livestreaming is an interaction with the computer that's available to a sim in rank 7 of the eSports branch of the Tech Guru career. ![]()
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